Game Developers - VO Directors Communication & Collaboration
Game developers — I want to hear from you.
I’m hosting a panel at GameSoundCon called “You’re a VO Director Now- How to talk to actors (when you're not one)” about what actually goes into directing voice performances for games.
As part of the conversation, I want to bring in perspectives from the people VO directors are actually collaborating with: developers, producers, narrative teams, audio teams, designers, and anyone involved in getting dialogue into a game.
What do you wish VO directors understood better about game development?
What makes a VO director great to work with?
Where do communication or workflow problems usually happen?
I put together a short survey, and I’d love to include some of those perspectives in the panel.
If you work in game development, I’d really appreciate a few minutes of your time:
https://lnkd.in/g8eSr6Fb
Feel free to share this with anyone else working in games.
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